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Smsnaker235

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  1. Most players love to fuss over their main guns in Battlefield 6, swapping sights and grips for ages, but the funny thing is the sidearm is often what bails you out when your mag clicks empty in a hot fight, especially if you’ve been warming up in a Battlefield 6 Bot Lobby and pushing your reactions to the limit. The M357 used to feel like a “just in case” pick, something you kept because the game said you should, but the meta’s shifted. That chunky 8‑round revolver hits so hard now that it’s starting to feel less like a backup and more like a quiet star of the loadout, the one you only appreciate once you’ve relied on it a few times. M357’s Punch And Playstyle The first thing you notice when you pull the M357 out is how heavy the shots feel. It’s not one of those sidearms that tickle people and hope for the best, it really smacks. You swap to it in a panic, fire once, and the guy in front of you just drops. If you like running straight at people, sliding into rooms, holding tight angles, this gun fits right in. Hipfire is a big part of why. You don’t always need to go into ADS, which saves those tiny bits of time that decide most close fights. You flick to the target, tap the trigger, and the hit markers pop up before your brain fully catches up. It feels more like a mini shotgun than a boring pistol spam. Why The Green Laser Matters Where the gun really wakes up is when you stick a green laser on it. Without it, the M357 is already solid up close, but with that attachment it starts to feel surprisingly reliable a bit further out. You start landing body shots at around 20 to 35 meters while still hipfiring, and you’re not really working that hard for them. That extra range means you can finish off people trying to sprint away after you’ve tagged them with your primary. It also changes how you think about the sidearm slot: instead of a panic button you only use at three meters, it becomes a legit plan B that you’re happy to swap to when your rifle runs dry mid‑push. Risk, Reward And Learning Curve There is a cost, and honestly it keeps the gun fair. The fire rate isn’t fast. If you whiff that first shot, you feel stuck in the recovery and suddenly you’re the one on the floor. You can’t mash the trigger like you would on a lighter pistol, you’ve gotta be a bit calmer. That slower rhythm forces you to pace your shots, line up the center of your screen, and actually commit. When it works, it feels great because you know it was your aim, not just spray. When it doesn’t, you instantly see what you did wrong. That feedback loop is why a lot of players stick with it even after a bad game or two. Getting Comfortable With The Revolver If you’re still figuring out the gunplay in Battlefield 6, or you just want a safe space to learn the rhythm of this revolver, playing in a cheap Battlefield 6 Bot Lobby helps a lot. You get time to practice centering, quick swaps, and that little hipfire snap without someone slide‑canceling into your face every 10 seconds. After a while, pulling the M357 out starts to feel automatic: you run dry, switch, land one or two clean shots, and move on without thinking too much about it. For new players it’s a forgiving way to build aim confidence, and for experienced ones it’s the kind of sidearm that quietly wins fights you weren’t supposed to survive.
  2. Grinding Fireworks camos in Black Ops 7 Zombies can feel rough, and if you go in blind you’ll just waste rounds, so a lot of players jump into a CoD BO7 Bot Lobby or private game and really dial in their setup first. The game only counts kills that come straight from the Fireworks effect itself, not from your gun damage, so if you just spray into the horde you’ll barely see the counter move. You quickly notice that doing 300 of these the “normal” way is painful, because a lot of what looks like a Fireworks kill simply doesn’t register, and the challenge drags on way longer than it should. Getting Fireworks Ready Before The Match The first thing you wanna do is stop running the base version of the mod. Head to the research or upgrade station and spend your points on Fireworks right away. The key upgrade to grab is Starburst. Instead of that tiny little pop that tags one zombie and leaves everything else limping around, Starburst gives you an instant explosion that hits the whole group around the target. In practice it means you’re not chipping away at a line of zombies; you’re actually deleting a pack every time the mod procs. After Starburst, push for the Starlight augment. This one bumps up the number of flares that shoot out when Fireworks triggers, so you’re throwing extra projectiles into the crowd. With no augments you might only see 5 to 10 proper Fireworks kills out of a big train if you’re lucky. Once Starburst and Starlight are online, that number can jump way higher, and you start to feel the challenge bar move every activation instead of every other round. In-Game Setup And Positioning When you spawn in, equip your upgraded Fireworks mod and whatever weapon you’re most comfortable landing body shots with, then lock in Aether Shroud as your field upgrade. Do not start firing the second you see zombies. You’re better off finding a wide, safe loop on the map and just training for a bit. Let the round breathe. Once you’ve got a big, ugly ball of zombies behind you, pop Aether Shroud so they stop tracking you and clump even tighter. While they’re stacked and confused, shoot into the center of the group and wait for Fireworks to kick in. When Starburst goes off inside that pack, you can watch a good chunk of the round vanish at once, and most of those will actually count as Fireworks kills. Boosting Proc Chance And Cutting Down The Grind If you wanna push this even further, slot in the Citrus Focus augment. It raises the chance of ammo mods triggering, which is huge here because you’re basically living or dying on how often Fireworks actually pops. With Citrus Focus, Starburst, and Starlight all active, each burst can wipe a decent slice of your horde, and your challenge tracker starts jumping instead of creeping. The rhythm ends up pretty simple: build a train, pop Aether Shroud, spray into the middle, let Fireworks clean house, then move to the next pack. Once you’ve got that loop down, those 300 Fireworks kills stop feeling like a wall and turn into a short session you can knock out while you chill or even while you test other setups, and if you want a more relaxed environment to practice this pattern you can always look into a Bot Lobbies BO7 option that keeps the pressure low.
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