Bound (Native 4K@60FPS + MSAA x2 upscaled from MSAAx8 in normal gameplay / in VR mode: rendering to 4K internal screen which is then supersampled to 1080P display in PSVR + new effects like volumetric lights + sharper shadows)- FIFA 17 (Native 4K@60FPS)- forma.8 (Native 4K@60FPS + 8xMSAA )- Futuridium EP Deluxe (Native 4K@60FPS)- Helldivers (Native 4K@60FPS)- Hatsune Miku - Project DIVA - X HD (Native 4K)- Hustle Kings (Native 4K)- Mantis Burn Racing (Native 4K@60FPS / Native 4K@30FPS for 4 player split-screen)- NBA 2K17 (Native 4K@60FPS + HDR)- Neon Chrome (Native 4K@60FPS)- Ni-Oh (Native 4K@30FPS)- Pro Evolution Soccer 2017 (Native 4K@60FPS)- Rez Infinite (Native 4K@60FPS)- Smite (Native 4K@60FPS)- The Elder Scrolls Online (Native 4K@30FPS)- The Elder Scrolls V: Skyrim Special Edition Edition (Native 4K@30FPS)- The Last Of Us Remastered (Native 4K@30FPS with the best shadows + HDR)- The Witness (Native 4K@30FPS + HDR)- Thumper (Native 4K@60FPS)- Viking Squad (Native 4K@60FPS)- Wheels of Aurelia (Native 4K@60FPS)List of logical native 4K games, but not official (until devs officially develop the PS4 PRO version of the game: meaning those games may end up in the official list or just stay as regular PS4 games): - Trine games (Native 4K@60FPS)? If devs support PS4 PRO. I am assuming this since Trine 2 could run in 4K@30FPS on regular PS4. "The PS4 PRO update may never come", but who knows- VizionEck (Native 4K@60FPS)? Not officially announced on PS4 PRO yet because the developer Mike Armbrust doesn't have a PS4 Pro devkit yet but "but for a while it was running 4K native on standard PS4"