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myschoo

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Vše od uživatele myschoo

  1. myschoo

    STEAM console-forum group

    uz mam pre load hotovy :) cakam na spustenie
  2. http://gizmodo.com/5039448/160gb-ps3-bundle-announced-for-us http://gizmodo.com/5039435/playstation-3-keypad-to-bring-thumb-typing-to-ps3 zaujimave...
  3. myschoo

    PSP 3000 - obecná diskuse

    nejak to tam nesedi :) tvar PS tlacitka je odlisny... jedno alebo obe su fake :>
  4. myschoo

    Call of Duty 4 - Modern Warfare

    hra niekto aj po nete?
  5. myschoo

    Call of Duty 4 - Modern Warfare

    ja som to nainstaloval pred par dnami, hram iba MP a musim uznat ze je to KRASA :)
  6. skus skocit priamo do tmobile... :) alebo zakaznicka linka aj ked oni asi nebudu vediet co chces
  7. myschoo

    Doporučujte filmy

    ^^ tak to hej.. videl som, drsny filmik.... hlavne dobry herec v hl. ulohe
  8. to ne.... GTAcka sa dali vzdy rozbehat praveze na masinach s nizkymi poziadavkami a podla mna ani GTA4 ich nebude mat moc vysoke
  9. myschoo

    Doporučujte filmy

    Smrtonosna pasca 1, 2, 3, 4 Terminator 1, 2, 3 a coskoro aj 4 :P The Bourne 1, 2, 3 Se7en The Godfather 1, 2, 3 Traffic 8MM Rambo 1, 2, 3, 4 Death Sentence Before The Devil Knows You're Dead Matrix 1, 2, 3 National Treasure 1, 2 No Country for Old Men Saving Private Ryan Vantage Point The Game
  10. myschoo

    PSP Center 0.2,0.1

    skopirovanim file browsera si jasne dokazal tvoje schopnosti... si out
  11. myschoo

    PSP Center 0.2,0.1

    file browser skopirovany odtialto: http://www.evilmana.com/tutorials/codebase/browse_files.php gratulujem loser
  12. myschoo

    Little Big Planet

    neviem ci ale PSP zvladne taky fyzikalny model atd... bude to zrejme osekane alebo nieco trochu ine
  13. myschoo

    Little Big Planet

    velmi zaujimavy koncept hry :) tesim sa na to, a hlavne bude zaujimavy co-op multiplayer :)
  14. myschoo

    PSP Center 0.2,0.1

    ok takze, porovnanie analog berii -- barvy white = Color.new(255,255,255) selector = Color.new(255,128,192) pink = Color.new(255,128,192) grow = Color.new(128,128,128) red = Color.new(255,0,0) black = Color.new(0,0,0) white = Color.new(255,255,255) -- ctverec player = Image.createEmpty(32,32) player:clear(pink) -- vlastnosti Player = { x = 100, y = 100, img = player } -- analog pohyb function analogMove() pad = Controls.read() -- promeny anaX = pad:analogX() anaY = pad:analogY() if anaX > 50 then Player.x = Player.x + 5 end if anaX < -50 then Player.x = Player.x - 5 end if anaY > 50 then Player.y = Player.y + 5 end if anaY < -50 then Player.y = Player.y - 5 end end while true do screen:clear() -- ctverec screen:blit(Player.x,Player.y,Player.img) analogMove() -- info screen:print(5, 5, "PSP Center - Analog Tester", grow) screen:print(5,45,"analogX: " .. anaX, white) screen:print(5,55,"analogY: " .. anaY, white) screen:print(5,260, "pro hlavni menu - stiskni O...", white) pad = Controls.read() if pad:circle() then dofile("index.lua") end analog tut red = Color.new(255,0,0) black = Color.new(0,0,0) white = Color.new(255,255,255) -- vytvorim si prazdny cerveny obrazok player = Image.createEmpty(32,32) player:clear(red) -- vytvorim si table z vlastnostami Player = { x = 100, y = 100, img = player } -- funkcia analogoveho pohybu function analogMove() pad = Controls.read() -- anaX a anaY su premenne anaX = pad:analogX() anaY = pad:analogY() -- ak je anaX cislo vacie ako 50 potom if anaX > 50 then -- hrac sa pohne po X osi o 5 pixelov Player.x = Player.x + 5 end if anaX < -50 then Player.x = Player.x - 5 end -- ak je anaYcislo vacie ako 50 potom if anaY > 50 then -- hrac sa pohne po Y osi o 5 pixelov Player.y = Player.y + 5 end if anaY < -50 then Player.y = Player.y - 5 end end while true do screen:clear() -- vykreslim hraca screen:blit(Player.x,Player.y,Player.img) -- vlozim funkciu analogMove() -- vypisem koordinaty (nie je porebne skor pre info) screen:print(5,5,"analogX: " .. anaX, white) screen:print(5,15,"analogY: " .. anaY, white) if pad:cross() then break end screen.flip() screen.waitVblankStart() end rovnako pomenovane funkcie, premenne... odstranil si iba moje komentare + zmenil text ktory sa vypisuje.. --------------------------------------- bateria beri --definujem farby biela = Color.new(255,255,255) cervena = Color.new(255,0,0) zelena = Color.new(255,128,192) grow = Color.new(128,128,128) -- definujem ciselne premenne batstat = System.powerGetBatteryLifePercent() -- stav baterie v % battime = System.powerGetBatteryLifeTime() / 60 -- kolko este vydrzi bat. v hod. teplota = System.powerGetBatteryTemp() -- teplota baterie v °C volt = System.powerGetBatteryVolt() -- napatie v milivoltoch -- funkcia "battery" function battery() if System.powerIsBatteryCharging() then -- ak sa nabija tak screen:print(10,110, "Nabijeni baterie: ON", zelena) -- napis else -- inak screen:print(10,110, "Nabijeni baterie: OFF", zelena) -- napis end if System.powerIsLowBattery() then -- zisti ci je baterka slaba screen:print(10,120, "Baterie je prazdna", grow) end -- napisem premenne na obrazovku screen:print(10, 60, "Stav baterie: " .. batstat .. "%", zelena) screen:print(10, 70, "Baterii zbyva: " .. battime .. " hod.", zelena) screen:print(10, 80, "Teplota baterie: " .. teplota .. " C", zelena) screen:print(10, 90, "Napeti baterie: " .. volt .. " mV", zelena) end while true do screen:clear() screen:print(5, 5, "PSP Center - Battery Status", grow) screen:print(5,260, "pro hlavni menu - stiskni O...", biela) -- vlozim funkciu battery() pad = Controls.read() if pad:circle() then dofile("index.lua") end screen.waitVblankStart() screen.flip() end bateria tut -- Funkcie Baterie -- by myschoo --definujem farby biela = Color.new(255,255,255) cervena = Color.new(255,0,0) zelena = Color.new(0,255,0) -- definujem ciselne premenne batstat = System.powerGetBatteryLifePercent() -- stav baterie v % battime = System.powerGetBatteryLifeTime() / 60 -- kolko este vydrzi bat. v hod. teplota = System.powerGetBatteryTemp() -- teplota baterie v °C volt = System.powerGetBatteryVolt() -- napatie v milivoltoch -- funkcia "battery" function battery() if System.powerIsBatteryCharging() then -- ak sa nabija tak screen:print(10,110, "Nabijanie baterie: ON", zelena) -- napis else -- inak screen:print(10,110, "Nabijanie baterie: OFF", zelena) -- napis end if System.powerIsLowBattery() then -- zisti ci je baterka slaba screen:print(10,120, "Bateria je slaba", cervena) end -- napisem premenne na obrazovku screen:print(10, 60, "Stav baterie: " .. batstat .. "%", zelena) screen:print(10, 70, "Bateria vydrzi este: " .. battime .. " hod.", zelena) screen:print(10, 80, "Teplota baterie je: " .. teplota .. " stupnov C", zelena) screen:print(10, 90, "Napatie baterie je: " .. volt .. " mV", zelena) screen:print(10, 150, "Stlac (X) pre vypnutie", biela) end while true do screen:clear() screen:print(175, 5, "MyBatt by myschoo", biela) screen:print(175, 12, "-----------------", biela) -- vlozim funkciu battery() pad = Controls.read() if pad:cross() then break end screen.waitVblankStart() screen.flip() end skopirovane kompletne vratane mojich komentarov... proste ctrl c, ctrl v -------------------------------------- pixel fixer berii -- definujem farby, zakladnu cervenu, zelenu a modru ( R G B ) red = Color.new(255,0,0) green = Color.new(0,255,0) blue = Color.new(0,0,255) white = Color.new(255,255,255) grow = Color.new(128,128,128) timer = Timer.new(0) timer:stop() function Blick() timer:start() if timer:time() >= 0 and timer:time() < 200 then screen:clear(red) end if timer:time() >= 200 and timer:time() < 400 then screen:clear(green) end if timer:time() >= 400 and timer:time() < 600 then screen:clear(blue) end if timer:time() >= 600 then timer:stop() timer:reset(0) end end while true do Blick() screen:print(5, 5, "PSP Center - PixelFixer", grow) screen:print(5,260, "pro hlavni menu - stiskni O...", white) -- zpatky do menu pad = Controls.read() if pad:circle() then dofile("index.lua") end screen.waitVblankStart() screen.flip() end pixel fixer tut -- definujem farby, zakladnu cervenu, zelenu a modru ( R G B ) red = Color.new(255,0,0) green = Color.new(0,255,0) blue = Color.new(0,0,255) white = Color.new(255,255,255) -- pod premennu "timer" si dam novy timer timer = Timer.new(0) -- ten sa ale hned zapne takze ho musim stopnut timer:stop() -- funckia bliknutia function Blick() -- zapne sa timer timer:start() -- ak je cas vacsi/nanajvys rovny 0 a mensi ako 200milisekund potom if timer:time() >= 0 and timer:time() < 200 then -- pouzijeme prikaz screen:clear(farba) screen:clear(red) end -- takto isto aj dalej if timer:time() >= 200 and timer:time() < 400 then screen:clear(green) end if timer:time() >= 400 and timer:time() < 600 then screen:clear(blue) end -- ak je cas vacsi ako 600milisekund potom sa timer stopne a resetuje a -- funkcia bezi od zaciatku if timer:time() >= 600 then timer:stop() timer:reset(0) end end while true do -- vlozim funkciu Blick() screen:print(5,5, "Pixel Fixer by myschoo", white) screen.waitVblankStart() screen.flip() end eh k*rva... zase nahoda, zase sa to zhoduje takmer do poslednej bodky :) --------------------------------- name beri -- barvy white = Color.new(255,255,255) pink = Color.new(255,128,192) grow = Color.new(128,128,128) name = io.open("flash1:/registry/system.dreg","r") name:seek("set", 0x2380) readname = name:read(27) name:close() while true do screen:clear() screen:print(5, 5, "PSP Center - Your PSP name", grow) screen:print(100,100, "Tvoje PSP jmeno je:" , white) screen:print(100,115, readname , pink) -- texty screen:print(5,260, "pro hlavni menu stiskni O...", white) -- zpatky do menu pad = Controls.read() if pad:circle() then dofile("index.lua") end screen.waitVblankStart() screen.flip() end name tut -- definujem farby white = Color.new(255,255,255) -- nájdi meno -- toto nesmiem dat do LOOPu, pretoze ten je citany 60x za sek. musim -- to teda dat do prvej casti -- funkcia pre otvorenie suboru, "r" znamena "read", este existuje -- funkcia"w+" cize write meno = io.open("flash1:/registry/system.dreg","r") -- musim precita IBA urcity riadok, ten najdem podla offsetu riadku -- proste pozrite si system.dreg v hex editore :) (0x2380 - offset) meno:seek("set", 0x2380) -- precitam data, 27 znamena pocet znakov, max. dlzka nicku je 27 -- znakov precitajmeno = meno:read(27) -- zavriem subor meno:close() while true do screen:clear() pad = Controls.read() --pisem na obrazovku screen:print(5, 5, "Find Name by myschoo", white) screen:print(100,100, "Tvoje PSP meno je:" , white) screen:print(100,115, precitajmeno , white) if pad:cross() then System.Quit() end screen.waitVblankStart() screen.flip() end ejha... stale to iste :) ----------------------------------- menu beri -- barvy white = Color.new(255,255,255) selector = Color.new(255,128,192) pink = Color.new(255,128,192) grow = Color.new(128,128,128) -- definujeme promenu selY = 44 while true do screen:clear() -- selector Image:fillRect(4, selY, 120, 10, selector) -- hlavni menu screen:print(140,5, "+-+-+-+ +-+-+-+-+-+-+", white) screen:print(140,10, "|P|S|P| |C|e|n|t|e|r|", white) screen:print(140,15, "+-+-+-+ +-+-+-+-+-+-+", white) screen:print(5,45, "# Your PSP name", white) screen:print(5,55, "# Pixel Fixer", white) screen:print(5,65, "# Analog Tester", white) screen:print(5,75, "# Button Tester", white) screen:print(5,85, "# Battery Info", white) screen:print(5,95, "Creditz", grow) screen:print(5,105, "Exit to XMB", grow) pad = Controls.read() -- pohyb selectoru pomoci selY if pad:down() and oldpad:down() ~= pad:down() then selY = selY + 10 end if pad:up() and oldpad:up() ~= pad:up() then selY = selY - 10 end -- pohyb selecotru v kruhu if selY == 114 then selY = 44 end if selY == 34 then selY = 104 end -- funkce if selY == 44 and pad:cross() and oldpad:cross() ~= pad:cross() then dofile("pspname.lua") end if selY == 54 and pad:cross() and oldpad:cross() ~= pad:cross() then dofile("pixelfix.lua") end if selY == 64 and pad:cross() and oldpad:cross() ~= pad:cross() then dofile("analogtest.lua") end if selY == 74 and pad:cross() and oldpad:cross() ~= pad:cross() then dofile("buttontest.lua") end if selY == 84 and pad:cross() and oldpad:cross() ~= pad:cross() then dofile("batteryinfo.lua") end if selY == 94 and pad:cross() and oldpad:cross() ~= pad:cross() then dofile("creditz.lua") end if selY == 104 and pad:cross() and oldpad:cross() ~= pad:cross() then System.Quit() end -- copyright screen:print(5,260, "Copyright 2008 © beriii - PSP Center v0.1", white) screen.waitVblankStart() screen.flip() oldpad = pad end menu tut -- farby biela = Color.new(255,255,255) selector = Color.new(0,128,255) zelena = Color.new(20,150,147) -- definujem premennu selY = 44 while true do screen:clear() -- vytvorim tzv. "selector" (vid. obrazok) Image:fillRect(4, selY, 120, 10, selector) -- nejake texty + polozky v menu screen:print(140,5, "Testovacie menu by myschoo", biela) screen:print(140,12, "--------------------------", zelena) screen:print(5,45, "Nova hra", biela) screen:print(5,55, "Pokracuj v hre", biela) screen:print(5,65, "Ovladanie", biela) screen:print(5,75, "O hre", biela) screen:print(5,85, "Koniec", biela) screen:print(5,115, "---------------------------------------", biela) screen:print(5,135, "Pouzi sipky pre pohyb v menu", biela) screen:print(5,145, "Pouzi (X) pre potvrdenie", biela) pad = Controls.read() -- pohyb selectora za pomoci premmennej selY if pad:down() and oldpad:down() ~= pad:down() then selY = selY + 10 end if pad:up() and oldpad:up() ~= pad:up() then selY = selY - 10 end -- toto zaisti, ze selector bude kruzit v cykle, ak ste na 5. polozke a -- stlacite dole, selector bude na 1. polozke a naopak if selY == 94 then selY = 44 end if selY == 34 then selY = 84 end -- vykona jednotlive funkcie if selY == 44 and pad:cross() and oldpad:cross() ~= pad:cross() then -- vykona 1. funkciu end if selY == 54 and pad:cross() and oldpad:cross() ~= pad:cross() then -- vykona 2. funckiu end if selY == 64 and pad:cross() and oldpad:cross() ~= pad:cross() then -- vykona 3. funckiu end if selY == 74 then screen:print(5,250, "Moja Prva Hra by myschoo", biela) screen:print(5,260, "Vsetky prava vyhradene :D", biela) end if selY == 84 and pad:cross() and oldpad:cross() ~= pad:cross() then System.Quit() end screen.waitVblankStart() screen.flip() oldpad = pad end zase rovnake pomenovanie premennych a rovnaky princip ... nice -------------------------------------- stale si este niekto mysli, ze to NIE je skopirovane? -------------------------------------- tie navody som robil pre vas clenov aby sa nieco naucili, nieco vyskusali, nie aby ich skopirovali a potom ich vydavali za svoje vlastne aplikacie chcel som tam pridat dalsi priklad, jednoduchu hru, ale asi sa na to vykaslem lebo za 2 dni to niekto skopci a vyda pod "licenciou"... a pre teba beri mam malu vyzvu :) prepis vsetky tieto funkcie nejako inak, inym sposobom a potom bude jasne ze aj nieco vies spravit, nielen copy/paste... minimalne prepis: MENU, PIXEL FIXER a ANALOG a aj BUTTON tester sa da inak....
  15. myschoo

    PSP Center 0.2,0.1

    to je sice pekne ale hento je COPY a PASTE + nejake somarinky si prelozil.... edit. jo a je vidno ze ani nevies co robis, preto si neupravil funkciu pre nick, konkretne offset
  16. myschoo

    PSP Center 0.2,0.1

    hmm pozeram ze viacmenej je to zhrnutie mojich tutorialov do jendej aplikacie... :) edit. hopla, ono je to skopirovany kod... tak to hej... si macher :) este dobre ze si to vydal pod licenciou edit. nic si tam nezemnil, este aj premenne tak ako som pomenoval, tak si ich nechal.... cisty copy/paste... ale pamataj jednu vec... takto sa neprogramuje, takto sa skripty nerobia...
  17. AHAPATOOP? wtf
  18. tie platinumky tesia aj mna ... niekedy v auguste nakupim :)
  19. co hladas? filmy, hry, porno? ale kedze sme v XB sekci tak predpokladam ze hry a na to je asi najlepsi xbox sky....
  20. nie.. .
  21. je mozne, ze navod je mierne zastaraly a nepodporuje tvoj FW.. sry
  22. vyzera to ze mas IP ban.... asi za cheating.. a mimochodom, ZLA sekcia.
  23. myslim ze sikovnejsie by bolo keby si to napisal do toho isteho topicu co mefistos, aby to bolo pokope
  24. ak mas pripojene ps3 cez wifi tak v tom bude problem
  25. tuto hru poznam uz som to davnejsie videl na youtube :) inak tu vam este prihodim najtazsiu flashovku http://www.jimmyr.com/blog/Owata_Hardest_Flash_Game_Ever_26_2007.php
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